PUBG: New State, review of the new free battle royale for iOS and Android

The review of PUBG: New State, on paper already a great success, the battle royale of Krafton for iOS and Android catapults us into the future for a new battle.

Particularly awaited by fans of battle royale on iOS and Android, PUBG: New State will certainly have no problem to carve out a large slice of the audience, perhaps trying to overcome the extraordinary numbers previously achieved by PUBG Mobile.

The formula appears unchanged, but there are some new features on the front of the gameplay and controls (unfortunately only touch), two large maps and a smaller one for team deathmatch, all declined to the future.

The new battle takes place in 2051, but the rules are still the same: we explain them to you in the PUBG: New State review.


PUBG: New State, a sequence from Deathmatch mode

Let’s start with the content, because PUBG: New State does not want to limit itself to reproduce only the battle royale mechanics that we know well, but also try the more conventional way of team deathmatch. There is a specific map for this mode, it’s called Station and is available in beta, which means that it will be substantially improved based on player feedback, but for the moment has not excited us.

Going back to the traditional concept, there are two larger scenarios available: Troi and Erangel 2051. Apparently these are two sides of the same futuristic coin: in the first case a city with some modern and suggestive views, in the second case a mostly desolate, almost post-apocalyptic, land where the Erangel we knew has fallen apart.

Also this time we will be able to travel through the environments more quickly thanks to a series of abandoned vehicles, including two new ones: the Volta electric car and the Vulture motorcycle. Of course, the objective is always the same: one hundred players parachute into the scenario (visually represented from above with large writings that indicate the various districts) and, once on the ground, must obtain weapons and armor to eliminate all other users, playing alone or in teams.

The options are certainly overflowing: they range from the ability to select third or first person view, adjust the graphics options to get a higher quality and frame rate on high-end devices (but on iPhone 12 Pro the settings at maximum make the temperature rise quickly) or customize the experience in various ways by changing the controls and the many icons that by default appear on the screen.


PUBG: New State, eliminated enemies leave the usual backpack that we will be able to loot

In terms of gameplay, PUBG: New State looks basically identical to its “prequel” (here’s the review of PUBG Mobile, by the way), so no great strides have been made in the rendering of firefights, equally inconsistent and approximate, but it was thought good to add a couple of new actions.

In fact, you can lean to the right or left, using the appropriate buttons, or perform a somersault by double-tapping the icon to duck, a maneuver that can come in handy during close-range combat. Also introduced was the Drone Shop, which allows you to buy items at any time, using the money collected around, and have them delivered where you want.

The default interface looks extremely chaotic, full of icons on the screen, a bit ‘like in oriental MMORPGs, and often happens to activate actions unintentionally. Fortunately, from the options you can change the layout in many different ways and free up space useful for maneuvering, thus obtaining a basic system more accessible. For what it’s worth, you can easily give up the ability to lean out in order to have a better layout of the controls.

After that there are other new elements, such as the ability to save an opponent landed and ask him to join our team, to replace any comrades eliminated, or the aforementioned instant switch between first or third person view, although as FPS shooting experience is even less solid. Many small additions, however, do not give the idea of a completely new product, but rather a simple spin-off that is difficult to distinguish from PUBG Mobile.

Graphics and sound

PUBG: New State, the usual dynamic of RVing at a strategic point

Even on the technical side, PUBG: New State is a project decidedly unoriginal, which takes the bulk of the assets from the previous version of the battle royale and tries very blandly to apply to the graphics style that gives some idea of a futuristic world, that of 2051 precisely: an objective that unfortunately is achieved only at a few junctures.

Beyond a decidedly mediocre audio compartment, characterized by sound effects that are anything but realistic, the visuals of the scenarios move between highs and lows: the extension is there and is handled fairly well, albeit with some pop-up shadows, and the lighting system has been improved, but the geometry of the buildings remain rather simple and the counterpart in terms of performance did not seem adequate: setting the quality and frame rate to the maximum, the game quickly heats up an iPhone 12 Pro.


PUBG: New State stands as a kind of replica of PUBG Mobile, with few innovations that really justify this spin-off “futuristic” and a gunplay that unfortunately has not evolved in recent years, remaining inconsistent and approximate, especially compared to experiences such as Call of Duty: Mobile. The deathmatch mode is decidedly immature and reserves little satisfaction, while the two maps for the battle royale are confirmed large and varied enough to support the original structure of the game, but even here without any particular sharpness.


  • The battle royale formula still works well
  • Fast and effective matchmaking
  • Some gameplay novelties
  • Sloppy and inconsistent gunplay
  • Deathmatch mode definitely immature
  • Technically lacking in treble
  • Have you noticed any errors?
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